K-2 · clinicalsim shell
Launch guided missionWhat Living Things Need
Drag water and light to the plant
K-2 Bio Shell becomes a concrete learning world where learners make predictions, act, revise, transfer, and produce evidence.
These are the original STEM missions upgraded into the World workflow: start, goal, controls, evidence, submit.
Drag water and light to the plant
Try tools on objects
Compare parent and offspring cards
Drag animals to habitats
Build a carrying design