Cell World
Use a magnified image to notice repeating parts while distinguishing an image model from direct sight.
Cell World: Test one change100 launchable experiences are open for Grades 3-5 review across all 100 Worlds.
Use a magnified image to notice repeating parts while distinguishing an image model from direct sight.
Cell World: Test one changeSeparate inherited resemblance from traits or skills shaped by experience.
Gene Lab: Test one changeConnect visible body parts with jobs that help a person sense and move.
Body Atlas: Test one changeNotice variation among individuals of the same kind without treating difference as better or worse.
Evolve Sim: Test one changeRecognize that living things depend on suitable food, water, light, and shelter.
Ecosystem: Test one changeDistinguish today's weather from a pattern recorded across many days.
Climate Engine: Test one changeAP Physics: forces, motion, Newtonian mechanics, fields, and energy reasoning
position and time: launch a cartNotice repeating paths in a physical model without treating model scale or forces as literal.
Orbit Lab: Test one changeConnect a repeated disturbance with a visible pattern moving through a material.
Wave World: Test one changeUse light and shadow observations to predict what changes when an object or light source moves.
Optics Bench: Test one changeUse a particle model to represent that materials can be made from repeating groups while respecting model limitations.
Molecule Forge: Test one changeDistinguish an observable material change from a change in position or arrangement.
Reaction Lab: Test one changeElementary math: place value, base-ten structure, operations, and number sense
multiplication equation from model: connect model to equationElementary and middle-school math: fractions, ratios, equivalence, operations, and proportional reasoning
array structure: build arraysRepresent an unknown quantity with a concrete box and preserve equality through matching moves.
Algebra Lab: Test one changeTreat an equation as a statement that two quantities are the same.
Equation Solver: Test one changeBuild fair one-to-one relationships before using formal ratios.
Proportion Lab: Test one changeConnect a changing situation with a picture graph that rises, falls, or stays level.
Graphverse: Test one changeUse visible shape properties to justify why a claim remains true after moving or turning a shape.
Geo Proof: Test one changeBuild a short explanation by connecting a claim to observable evidence.
Proof Builder: Test one changeRepresent a story situation with objects, actions, and an equation appropriate to the grade.
Word Problem Engine: Test one changeBuild a simple input-rule-output path using switches and visible signals.
Circuit Mind: Test one changeCreate and debug an ordered set of instructions for a visible character.
Code Craft: Test one changeTest a simple program and revise the specific instruction that causes an unexpected result.
Code Lab: Test one changeCollect data with a clear rule and notice how missing observations can change a conclusion.
Data Lab: Test one changeCompare category counts and make a claim limited to the collected group.
Statsphere: Test one changeBuild and test a structure against a clear load or stability goal.
Build Lab: Test one changeChoose materials by testing properties against a making goal.
Make Shop: Test one changeExplore how a simple mechanism changes the direction or size of a motion.
Mechanism Lab: Test one changeDesign with a person's stated need rather than assumptions about what they can do.
Assistive Design: Test one changeConnect a sensor observation to a controlled response and revise a simple rule.
Sense & Control: Test one changeCompare design choices using both a human need and an environmental effect.
Green Works: Test one changeFollow and revise a safe making sequence while tracking which materials remain in the result.
Synth Lab: Test one changePlan a fair observation by changing one condition and keeping other conditions alike.
Bio Forge: Test one changeConnect parts of a safe model with the jobs they help a living thing perform.
Dissect Lab: Test one changeTrack safe, modeled energy transfers from a source to warming water without simulating hazardous operation.
Reactor Core: Test one changeCompare star observations by color and apparent brightness without inferring unsupported age or distance.
Stellar Lab: Test one changeUse a landform model to test how water follows slopes and where barriers redirect flow.
Geo Forge: Test one changeRecognize land and water patterns on pictures, models, and simple maps.
Terra Map: Test one changeRecord repeating patterns in the apparent positions of the sun, moon, and stars.
Skywatch: Test one changeTrain and test a simple sorting model while noticing examples it has not seen.
Neural Path: Test one changeTest how channel shape changes the direction and speed of visible water flow.
Fluid Lab: Test one changeCompare paper-flight designs using repeated, fair tests rather than one lucky flight.
Aerospace Lab: Test one changeBuild, run, and debug a short command sequence for a physical-system model.
Robotics Lab: Test one changeMake a classroom resource choice by comparing needs, limits, and who is affected.
Business Case: Test one changeNotice a health concern, avoid diagnosis, and choose an appropriate trusted-adult response.
Clinical Sim: Test one changeRecognize private information and choose when to ask a trusted adult before sharing.
Cyber Sim: Test one changeCompare how designed objects follow rules and make choices possible or impossible.
Made World: Test one changeArrange characters, settings, problems, and endings into a coherent oral or picture story.
WriteCraft: Test one changeELA and writing: reader interpretation, procedural clarity, revision, and audience-aware communication
Open exploration missionCompare simple sources and distinguish what each source can show about the past.
History Sim: Test one changeUse words, gestures, and pictures to complete a meaningful social exchange.
World Language: Test one changeMake an intentional visual choice and describe how it changes what viewers notice.
Art Lab: Test one changeCreate and compare sound patterns using beat, silence, loudness, and timbre.
Music Lab: Test one changePlan and perform safe movement patterns while noticing body position and space.
PE Lab: Test one changeNotice feelings and choose a safe, respectful response while recognizing that people may feel differently.
SEL Lab: Test one changeRecognize how a care team listens, checks, communicates, and protects privacy.
Clinical Nurse Residency: Test one changeNotice access needs related to seeing and choose a supportive, non-diagnostic response.
Optometry Clinical Residency: Test one changeExplore a deliberately simplified chance model without claiming it explains quantum physics.
Quantum Lab: Test one changeCompare measurable lengths by aligning objects to the same starting point.
Measure Lab: Test one changeUse equal groups to describe repeated quantities before symbolic multiplication.
Multiply Forge: Test one changeShare a collection into equal groups and check for leftovers.
Division Lab: Test one changeCompose a whole from equal parts and connect tenths to familiar measurement contexts in Grade 2.
Decimal Bridge: Test one changeIdentify, extend, and describe repeating and growing visual patterns.
Pattern Lab: Test one changeCompose larger shapes from smaller shapes and decompose them in multiple ways.
Shape Builder: Test one changeDescribe position and movement using directional language and an ordered grid path.
Coordinate Grid: Test one changeCompare turns and corners using square-corner and quarter-turn benchmarks.
Angle Lab: Test one changeCompare how containers cover space and how faces can be composed from shapes.
Surface & Volume Lab: Test one changeDescribe chance using possible, impossible, and more or less likely outcomes.
Probability Lab: Test one changeNotice constant additive change in a concrete growing pattern.
Linear Lab: Test one changeCompose and compare square regions without introducing a formal theorem prematurely.
Pythagoras Lab: Test one changeNotice whether two measured features appear to change together in a small picture dataset.
Scatter Lab: Test one changeRecognize repeated doubling as a growing pattern without symbolic exponent notation.
Exponent Lab: Test one changeDescribe a consistent input-output rule using a concrete machine.
Function Intro: Test one changeSort observations into categories and use a picture graph to compare counts.
Data Lab Elementary: Test one changeOrder familiar events and connect clocks and coins with their everyday purposes.
Time Money Units: Test one changeCompare repeated one-for-each relationships in familiar contexts.
Ratio Rate: Test one changeConnect different action stories that produce the same quantity.
Expression Lab: Test one changeCompare two quantities using more, fewer, and the same before introducing symbols.
Inequality Lab: Test one changeDescribe visible changes when water is warmed or cooled.
States of Matter: Test one changeLife Science: plant structures, photosynthesis, life cycles, seed dispersal
Open exploration missionEarth Science: weather variables, water cycle, severe weather, weather vs climate
Open exploration missionNotice ordinary body signals and choose safe actions that support wellbeing.
Body Intro: Test one changeIdentify traits that young living things share with parents and traits that vary.
Heredity Intro: Test one changeUse a model sequence to describe how one starting unit can become two during growth.
Cell Division: Test one changeChoose actions that reduce a visible human impact on a local habitat.
Human Impact: Test one changeConnect an animal's visible structure with a job it helps the animal perform.
Adaptation Lab: Test one changeSequence a simple food relationship from sunlight to plant to animal.
Food Web: Test one changeUse visible test evidence to infer that unseen agents can move between surfaces.
Microbe Lab: Test one changeClassify living things by the structures, resources, and habitat evidence that help them survive.
Living Systems Lab: Test one changeTrack warmth moving between objects using before-and-after observations.
Energy Transfer: Test one changeUse tests to identify when magnets attract, repel, or do not affect an object.
Magnet Lab: Test one changePhysical Science: vibrations, pitch, volume, sound speed through media, echoes
Open exploration missionPhysical Science: push, pull, friction, gravity, balanced forces, simple machines
Open exploration missionPhysical Science: light sources, shadows, reflection, refraction, color, materials
Open exploration missionUse a day-and-night model to connect Earth's turning with changing sky views.
Solar System Lab: Test one changeSort rocks by observable properties and compare multiple valid grouping rules.
Rock Lab: Test one changeEarth Science: water cycle, watersheds, groundwater, erosion, water quality
Open exploration missionCompare observable sky objects while respecting the limits of pictures and scale models.
Space Explorer: Test one changeUse rock-layer and fossil clues to order events from older to newer.
Earth History: Test one change